• info@sffs.lu
  • Luxcon Official

LuxCon Weapon and Props Regulations

In order to keep everyone safe, these rules have been agreed upon by the organizing team. Any item believed to be a weapon should be submitted to the weapons check team who will inspect and will determine whether it is permissible and mark it accordingly. In the other case you will be asked to return it to a safe location. The decisions of the weapons check team are final and will be strictly enforced to ensure a safe environment for all attendees.

Failure to respect any of the weapon rules may result in any or all of the following:

Confiscation of weapon or item, without return;

Loss of admission to the show without refund;

The involvement of Police; and/or

Other actions deemed appropriate by LuxCon.

 DEFINITIONS

Weapon is defined as any item or object that the Criminal Code, the Weapons Check Team, considers to be a weapon.

The Weapons Check Team is the representative of LuxCon who implements and enforces the LuxCon Weapons Policy- either directly or via designated staff. The decision of the Weapons Check Team, is final.

Prohibited and/or illegal Weapon: A prohibited weapon is one that the convention does not allow on its grounds. An illegal weapon is one that is not allowed to be possessed, displayed, or sold in Luxembourg. These prohibited and/or illegal weapons are banned from LuxCon and must be immediately removed from the location. LuxCon reserves the right to notify Police.

Inadmissible Weapon is a non-prohibited (i.e. legal) weapon that has been examined by the Weapons Check Team, and is not permitted to be brought into the convention. A legal weapon may still be considered an inadmissible weapon at LuxCon (e.g. a metal sword). The weapons must be stored at Weapons Check or immediately removed from the convention. Some weapons sold by Exhibitors are inadmissible and are subject to the procedures in the Special Circumstances section below.

Admissible Weapon is a weapon that has been examined by the Weapons Check Team, and is permitted to be brought into the convention. A small identifying tag will be affixed to the weapon to identify it as admissible.

Weapons Check is the area, or areas, at LuxCon where all items that may be considered weapons are inspected by LuxCon and determined to be either prohibited, inadmissible, or admissible.

Examples of Prohibited and/or illegal Weapons

If it is illegal outside the convention, it is illegal inside the convention- and therefore banned from LuxCon. Examples include (but are not limited to):

  • Firearms of any kind;
  • Bali-song (“butterfly knife”) or switchblade/drop blade style knives;
  • Brass knuckles or knives/blades attached to brass knuckles;
  • Spiked wristbands;
  • Morning Stars or flails;
  • Concealed knives or blades in normally innocuous items that are less than 30 cm in length;
  • Hand crossbows;
  • Nunchucks, tonfas, shurikens, or similarly prohibited martial arts weapons (foam replicas of these items are admissible); and,
  • Law enforcement items such as batons, Tasers, or mace.
  • Arrows, bolts, and other projectiles used in bows, crossbows, or slingshots are inadmissible.

Click on this links below to review Luxembourg’s information regarding prohibited weapons:

https://police.public.lu/en/legislation/armes-prohibees.html

Examples of Inadmissible Weapons

The following list provides some examples of Inadmissible Weapons. LuxCon reserves the right to determine the admissibility of any item or weapon.

Projectile Weapons

  • Airsoft pistols, rifles or other similar devices in working order and above the legal energy ratings;
  • Flintlock or muzzle loading weapons or similar devices (which are not considered “firearms” under the law);
  • Decommissioned firearms of any kind;
  • Close imitations are allowed if they are made of acceptable materials and as long as they cannot fire like an actual replica (e.g. a musket that does not have the proper firing chamber, or a pistol that does not have a bored barrel);
  • Any prop, item or weapon that is capable of firing any projectile or powder charge of any kind;
  • All other projectile weapons are required to have safety tips at all times on convention grounds, however, they can be removed for photography or competition purposes if they are reattached when moving around the convention;
  • Nerf guns and other foam dart guns are admissible, but they must not have any foam darts loaded at any time;
  • Bows, crossbows, and slingshots are admissible but only if they are de-strung or strung with light string, yarn, or a similar material and cannot fire a projectile; and,
  • Arrows, bolts, and other projectiles used in bows, crossbows, or slingshots are inadmissible.

Swords, Blades, Knives and other Melee Weapons

  • Hard plastic replica weapons made from polypropylene or similar items;
  • Cane swords, umbrella swords, or similar items;
  • Metal swords, metal knives and other active martial arts weapons;
  • Metal weapons purchased at the convention are subject to the policy direction in the Special Circumstances section below;
  • Metal chains or other similar items;
  • Costume swords are admissible if they are secured in such a fashion that they cannot be drawn; and,
  • Blunt weapons (made of wood, hard plastic, or metal) such as baseball bats, cricket bats, and hockey sticks.
  • Butterfly trainers

Shields and Armour

  • Wooden, plastic, and metal shields are inadmissible if they contain: sharp medal edges; metal, wood, or hard plastic spikes, or other protrusions; and/or any other feature or characteristic determined to be inadmissible.
  • Armour is inadmissible if it contains: sharp medal edges; metal, wood, or hard plastic spikes, or other protrusions; and/or any other feature or characteristic determined to be inadmissible.

Light Sabers

Light Sabers are permitted if their blade/bulb is not made of glass.

Wheeled/Tracked/Jumping Devices

  • Skateboards, rollerblades, roller skates, unicycles, bicycles, hoverboards, scooters and similar devices.
  • Pogo sticks, spring shoes, jumping shoes, kangaroo shoes, and similar devices.

 Prop Weight, Shape and Material Restrictions

  • Any items with sharp points, sharp edges, excessive weight or any other features that are deemed dangerous to others by LuxCon.
  • There is no set weight limit for items, but LuxCon reserves the right to prohibit heavy items on a case-by-case basis.

Lasers

  • LuxCon prohibits all laser pointers in the convention. If a prop or weapon includes a laser pointer, it must be rendered non-functioning (e.g. batteries must be removed).

PROCEDURES

  • LuxCon reserves the right to require that any item entering the convention, or which is found to be anywhere within the convention, be made available at any time for examination by LuxCon staff to determine the item’s admissibility status. Non-compliance may result in expulsion without refund from the event.
  • Any item that LuxCon determines may be a weapon must be immediately taken to the Weapons Check Team for examination (or examined on the convention floor by the Weapons Check Team, if they are circulating around the event). Weapons that already have a tag may be re-sent to Weapons Check to validate the tag. LuxCon staff may escort the weapon to Weapons Check.
  • The Weapons Check Team, will examine the weapon to determine its admissibility.
  • Admissible weapons will have a small identifying tag affixed to the weapon- in a location determined by the Weapons Check Team. The tag must remain on the weapon for the duration of the convention. Tampering, altering or removing the tag during the convention may result in the weapon being determined as inadmissible and/or the removal of the person from the convention.
  • Inadmissible weapons must be immediately removed from the convention.
  • Prohibited weapons must be immediately removed from the convention. LuxCon reserves the right to notify Police.
  • Illegal weapons may be reported to Police if seen.
  • Any inappropriate behaviour with a weapon, which puts the safety of any person or property at risk, will not be tolerated. This includes horseplay, mock fighting, or other activities deemed inappropriate by LuxCon.
  • Refer to the Special Circumstances section below for the procedures related to Inadmissible Weapons that are displayed, offered for sale, and purchased at the convention.
  • Failure to respect these requirements may result in the weapon being confiscated without return.

Special Circumstances

Inadmissible Weapons Purchased from Exhibitors

Inadmissible weapons on display and/or being sold by Exhibitors must be safely secured to the display surface if they are within reach of attendees (i.e. attendees must not be able to pick up the weapons). As part of normal shopping behaviour, attendees are permitted to handle inadmissible weapons- but must remain under the direct supervision of the Exhibitor.

The sale of an Inadmissible Weapon to anyone under 18 years of age is strictly prohibited.

Exhibitors may only display (including under the counter displays and items stored out of sight) or sell weapons or any other items that are permitted to be sold by all applicable provincial and federal laws and regulations (i.e. they are not prohibited) and only to persons who are legally entitled to purchase and/or possess the weapon or item.

The display or sale of prohibited (illegal) weapons or items may result in an Exhibitor being removed from the convention and/or other actions deemed appropriate by LuxCon.

Demonstrations

For safety reasons, Exhibitors must not conduct demonstrations of inadmissible weapons or other items in the aisles or other similar areas. Such demonstrations must be conducted behind the counter, table or within the allotted booth space, and must be supervised by the Exhibitor.

After the Sale

Once a weapon has been sold, it must be securely wrapped in thick paper or cardboard and cannot be taken out of such packaging at the convention. Exhibitors must remind the attendees buying weapons that if they are found opening the packaging on the convention hall floor, the weapon in question will be confiscated. It is the Exhibitor’s responsibility to inform attendees of the requirement to keep their purchased weapons securely wrapped while at the convention.

Admissible Weapons Purchased from Exhibitors

The Exhibitor must inform the attendee purchasing the weapon to bring said weapon or item to the Weapons Check at the entrance and have it tagged as an admissible weapon. Exhibitors are required to explain to attendees that if the weapon is not tagged, it may be confiscated.

If an Exhibitor wants to arrange for mock battles to show off their LARP weapons during convention hours anywhere on the convention site, they must have prior approval from LuxCon. Such requests should be directed to info@sffs.lu

Exhibitors are reminded that all participants in mock battles must not damage the location, LuxCon, or other exhibitor property and must be extremely careful not to endanger or injure bystanders.

Costume Masquerade

If attendees wish to include the use of a weapon in their Masquerade appearance, they must seek and receive approval from the LuxCon Cosplay Team prior to the registration deadline. The LuxCon Cosplay Team may consult with the Weapons Check Team when considering the approval of a weapon. Approval will be determined on a case-by-case basis, and always at the full discretion of LuxCon.

Autograph Signing

Attendees who wish to have an inadmissible weapon signed by a Guest must immediately report to the Weapons Check Team when they enter the convention. The inadmissible weapon will be escorted by LuxCon to and from the Autograph area. After being signed, the weapon must immediately leave the convention.

Contacting LuxCon about the Weapons Policy

If you have any questions regarding the Weapons Policy, please contact LuxCon prior to the convention at info@sffs.lu

For any questions regarding weapons, which weapons can be sold in Luxembourg, and what constitutes proper wrapping, please contact the Weapons Check Team via the contact information provided above.

While the Weapons Check Team may offer advice prior to the convention on which weapons are appropriate, LuxCon reserves the right to determine the admissibility of any weapon at the time of the convention, regardless of any prior information provided.